Here's the roadmap toward full release, showing all major new features and where we are along the path! Note that not everything is visible here; other new features, improvements, and performance boosts will be coming as well, along with bug fixes! These are just the really big-ticket new features!
The game is publicly available on Steam Early Access, and anyone can now purchase and download the latest builds from the Steam Store page!
Status: DONE!
v0.17.0 - 7 January, 2020
We heard you loud and clear; you want more monster types and player types to customise, so we’re adding a new progression system where extra monster and player class slots unlock as you progress through the game!
Status: DONE!
v0.17.16 - 13 January, 2020
Player, monster, and NPC combat abilities can be customised by the player; extra abilities can be added, abilities can be learned only at particular levels, and (for player classes), class trainer NPCs can now be placed to teach the players how to use those new abilities!
Status: DONE!
v0.17.49 - 6 February 2020
The game can now display its text in other languages! Initial language support will be French and German, with Spanish and many other languages following in the near future!
Our community-led localisation effort is happening on Localizor
Status: DONE!
v0.17.96 - 2 May 2020
AI Players join up to fight monsters and do quests together, plus keep each other company and make friends!
Status: DONE v0.17.143 - 22 September 2020
A full revamp of player ability editing and combat visual effects, based upon the accumulated requests from our Early Access players!
Status: DONE!
v0.17.225 - 9 May 2021
A whole suite of revamps to object placement and world editing. Walls, editing tools, better modular buildings, and heaps more!
Status: DONE!
v0.18.38 11 August, 2021
Place dungeons onto the map to give your players bigger challenges, and to get them off your over-stressed main map servers for a while!
Status: IN PROGRESS
Completed tech tree, plus new tech progression which requires hiring and allocating developers to the tech tree items you want.
Status: FUTURE
When the unexpected occurs, somebody’s going to have to make the tough calls, and there will be consequences.
Status: FUTURE
Share your models, classes, and mobs with the community, and bring their best creations into your own game!
Status: FUTURE
Add endgame raid bosses for your players to fight!
These huge epic bosses will give your players a reason to group up in much larger groups to tackle these massive threats!
Status: FUTURE
Start different players in different parts of the world, and have them fight each other when they meet!
Also, cope with their complaints about how the other side has nicer content, better combat abilities, nicer players, and cooler hair!
Status: FUTURE
Bring your stream’s viewers into your MMORPG as subscribers!
Status: FUTURE
The Codex is an in-game resource of terms, definitions, tips, and tricks to help you run a successful MMORPG. Useful for new and veteran players alike!
Status: FUTURE
Our 1.0 update will mark the end of Early Access. We’ll be creating a new roadmap at this point to delve into future features and post-launch content we want to develop!
Status: FUTURE